History walks the streets of Hammerfast in the form of the dead, the dwarves and orcs who died in this place more than a century ago. They are now ghosts consigned to wander Hammerfast’s streets until the end of days. Hammerfast was once a necropolis, a collection of tombs where the dwarf lords interred their people. As the dwarves’ wealth grew, their burial chambers changed from simple stone sepulchers to lavish treasure vaults filled with the material wealth garnered over a lifetime.
Originally established as a fortress in the Dawnforge Mountains, Hammerfast is now a dwarven built city where the living dwell among the dead. The buildings are converted tombs and sepulchers, cleared of rubble and refurbished to serve as homes and businesses. Ghosts of invading orcs and dwarves wander the city, protected by an old covenant between the gods Moradin and Gruumsh.
The dwarves must endure the presence of orcs. As part of the divine compact that created the town, Gruumsh demanded that his dead be honored, too, by a temple devoted to his power.
Hammerfast is divided into four wards. Three of the wards are home to the major guilds in town, and the fourth, the Gate Ward, serves as a gateway between Hammerfast and the rest of the world.
Some of the tombs remain sealed. Their treasures are a powerful lure for adventurers, but raiding such a tomb is punishable by death. In some of the inhabited tombs, secret doors to forgotten passages and chambers await discovery.